Cherry Defence Shipyards: New Player Industry Path
Interested in getting into industry and capital production? We’ve set up a progressive path for new and returning players looking to build and earn.
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Step 1: Orcas
- A great starting point.
- All materials are provided at Jita buy prices.
- You build, we buy back completed hulls.
- Around 400 million ISK per Orca in earnings.
- Build time is approximately one week.
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Step 2: Rorquals
- Next step up with higher value and volume.
- Materials are still provided.
- Build cost is roughly double an Orca, with 400 to 500 million ISK profit per hull.
- Demand is strong and they are easy to sell.
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Step 3: Freighters
- Introduces some light reactions.
- Materials are usually provided, but may occasionally require additional gas sourcing.
- Profitable and manageable for intermediate builders.
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Step 4: Dreads, Carriers, FAXes
- This stage covers capital warfare hulls.
- You'll need to understand Neurolinks. Looking at a Neurolink BPO in-game provides a good starting point.
- Increased complexity with strong ISK potential.
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Step 5: Supercarriers and Titans
- Endgame industrial content.
- Requires significant investment and coordination.
- Very large builds with very large rewards.
Questions can be directed to Corp chat or Discord.
Mentors are available for every stage of this path.
Mentors are available for every stage of this path.